Most of the comments are made to format the file into readable sections and will not be mentioned. Strings00.str, the file that has all English text, has some comments to give more detail about some strings. Data Management allows clearing shortcut progress without locking characters, so this line can be seen if that is done. Version 1.18.0 added Data Management to the Main Menu's Options menu, which allows players to reset individual parts of their save file without resetting the whole save. In version 1.17.0f and before, the only way to see this dialog was to use save editing to unlock Manfred early, or use save editing to clear shortcut progress to do the first meeting again. ![]() The problem with first meeting Terra as Manfred comes from Manfred being unlocked in Olmec's Lair 3-1, which is after where you first meet Terra (in the transition from Dwelling 1-4 to 2-1). This dialog is only displayed for the first meeting a different line is used for every meetup afterward. Terra has a unique line for first meeting her as Manfred: This message cannot be seen in multiplayer as local multiplayer has a unique set of death messages, while online multiplayer does not even show the game over screen it just sends everyone back to Dwelling 1-1 after a short delay. Getting crushed by the drill requires powering it, then using a method of teleportation to quickly get under it before it stops at the bottom of the level. The drill found in Volcana has a unique death message for getting crushed by it: There are a few lines that are used, but under circumstances that most players would never encounter. The video shows both a water fountain and the unused lava fountain in action. This tile code is loaded into memory but is never placed in the Lake of Fire, Tide Pool 4-3. The lava drain can be spawned in level generation with an unused tile code: fountain_head, which spawns the fountain with the drain three tiles below. This object is similar to the ENT_TYPE_LOGICAL_WATER_DRAIN object, which is used in Tide Pool and Eggplant World for water exclusively. If lava, not water, touches the drain, it gets warped to the fountain and then falls down. When spawned in through Overlunky, it places a drain and an oversized fountain graphic three tiles above it. None of the sprites in this sheet match with the name BRANCH. When spawned in through Overlunky, it references the floormisc tileset. ![]() Specifically: This could potentially be used in the level generation process and does not persist into gameplay. If the Axolotl is relieved of its rider, they will be already tamed and will no longer attack the player.Discuss ideas and findings on the talk page. ![]() Much like other Mounts, Cavemen can occasionally be seen riding tamed Axolotls, who will order them to shoot their bubbles at the player and move at incredibly high speeds. Unlike the Teleporter and Telepack, Axolotls have only one charge, and cannot teleport another time while in mid-air, requiring the rider to land on the ground before being able to teleport again.Īxolotls are incredibly adept swimmers, and can move at incredible speeds in the water without sinking downward. This acts identically to how a normal Teleporter works. As the player is stunned for a considerable amount of time afterward, this could trap the player in a hard to escape loop and expend a lot of time on The Ghost timer.Ī tamed Axolotl can not only use its bubble attack on enemies, but can also teleport after pressing the jump button again once the double jump has been expended, similar to the Telepack's activation. They spawn naturally in Tide Pool, but can also be found in Pet Shops and within pens in Neo Babylon.Īn untamed Axolotl will fire their bubble attack at the player, trapping them inside of a bubble which cannot be broken out of by the victim and only by contact with an outside force, such as a ceiling.
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